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Category: Guest Blogger

  • Culture and Society

A Gamut of Games: The Sid Sackson Portal

  • by The Strong
  • Posted on October 20, 2021October 20, 2021

Have you ever wondered how some of your favorite board games were developed? Did the…

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  • Guest Blogger

007: Licensed to Play

  • by Todd Coopee
  • Posted on October 12, 2021

After a series of pandemic-induced delays, the twenty-fifth 007 film, No Time to Die, has…

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Cattown Parade jigsaw puzzle, about 1900. The Strong, Rochester, New York
  • Culture and Society

Parading Through History

  • by The Strong
  • Posted on October 8, 2021October 8, 2021

“I love a parade.” Or at least that’s what the rousing chorus of Harry Richman’s…

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  • Announcement

Everyone’s a Winner!

  • by The Strong
  • Posted on September 30, 2021October 4, 2021

In the summer of 2020, The Strong museum was approached by two veteran producers of…

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Clank-A-Deck-Building-Adventure-board-game-Renegade-Game-Studios-2016-The-Strong-Rochester-New-York.-Gift-of-Paul-Dennen.
  • Guest Blogger

Board Game Prototypes and a Gift of Clank!

  • by The Strong
  • Posted on September 23, 2021September 28, 2021

We receive lots of donations every year at The Strong, from single items to accumulations…

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  • Guest Blogger

The Evolution of Strawberry Shortcake

  • by Todd Coopee
  • Posted on September 13, 2021September 25, 2021

Strawberry Shortcake was conceptualized and designed in 1977 by employees at American Greetings Corporation, one…

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  • Guest Blogger

Build, Connect, Play

  • by The Strong
  • Posted on September 2, 2021September 4, 2021

Recently, I had an opportunity to design a case layout for High Score, one of…

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  • Culture and Society

The COVID-19 Pandemic and the Persistence of Children’s Play

  • by The Strong
  • Posted on August 26, 2021September 4, 2021

In a recent American Journal of Play article, psychologist Peter Gray draws on surveys with…

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  • Barbie

A Vote for Barbie

  • by The Strong
  • Posted on August 19, 2021September 4, 2021

Dressed in her inaugural gown of red, blue, and silver, Barbie made her political debut…

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  • Guest Blogger

Baby Steps Are Not Enough Against Climate Change

  • by Guest Author
  • Posted on August 16, 2021August 17, 2021

Sonia Sánchez is an Impact & Sustainability Consultant, specializing in the toy industry. She contacted…

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  • Culture and Society

Quack. Moo. Oink. Play.

  • by The Strong
  • Posted on August 2, 2021September 4, 2021

All animals are funny, but some animals are funnier than others. Aside from being a…

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  • Culture and Society

Chaos Orb—Magic: The Gathering’s Wild Card

  • by The Strong
  • Posted on July 22, 2021July 22, 2021

“Charming,” “whimsical,” “masterpiece,” “pretty funny” are just a few of the words used to describe…

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  • Culture and Society

Liberty’s Lighter Side

  • by The Strong
  • Posted on July 8, 2021July 8, 2021

When it comes to important symbols of the United States that encapsulate our national aspirations…

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  • Culture and Society

Play Adores a Vacuum

  • by The Strong
  • Posted on June 24, 2021

One of the great challenges for play scholars or anyone thinking seriously about play is…

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  • Culture and Society

Jerry Lawson, Video Soft, and the History of the First Black-Owned Video Game Development Company

  • by The Strong
  • Posted on June 24, 2021June 24, 2021

By 1980, Jerry Lawson was ready for a change. The 40-year-old electrical engineer had spent…

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  • Culture and Society

Aww, That’s So Cute. The Japanese culture of kawaii.

  • by The Strong
  • Posted on June 10, 2021June 11, 2021

The Japanese culture of kawaii—loosely meaning cute—emerged in the 1970s when teenage girls with extra…

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  • Guest Blogger

This Week: Celebrating National Yo-Yo Day

  • by Todd Coopee
  • Posted on June 4, 2021

This Sunday, June 6, is National Yo-Yo Day as well as the birthday of Donald…

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  • Announcement

Where in the World Is… StarCraft?:The Final Two Members of the World Video Game Hall of Fame Class of 2021

  • by The Strong
  • Posted on May 20, 2021May 20, 2021

StarCraft (1998) Released in March 1998, StarCraft was more than just “World of Warcraft in…

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