The Insights Family® Predict Christmas and Holidays 2021 Is Going to Be the Digital Advertising Tipping Point (Sponsored Ad)

Kids spend 63% of their leisure time digitally, but only 37% of the $4.6bn kids global advertising revenue is spent digitally – as brands need to radically change their strategy.

The company launch latest iteration of its media planning tool reviewing and comparing 30,000 media channels across 11 different types of media.

Company produces a playbook to help brands and agencies.

9th August 2021, UK – The latest iteration of The Insights Family® media planning tool enables clients to predict Christmas & Holiday advertising and media trends.

In the last 4 years The Insights Family® have been tracking the attitudes, behaviours and consumptions of kids, parents, and families. Their data shows that not only are kids consuming more content digitally but forming stronger preferences within a digital environment.

According to their latest data kids are also most likely to see their favourite advert digitally too, with 61% reporting to see their favourite advert on either YouTube, a social platform, website, or app, compared to 29% who see their favourite advert on TV.

The Insights Family® today also announced the latest evolution of their ground-breaking media planning tool – the Media Mix Compass™

The tool is the only real-time solution available which compares 11 media types and up to 30,000 media channels globally. The revolutionary tool enables decision makers to not just compare types of mediums such as YouTube and Gaming, but to delve even deeper and compare specific channels such as Ryan’s World as a YouTube channel versus Roblox.

This new evolution of the media planning tool has seen the company’s in-house data science team bring frequency into the formula – meaning now the tool analyses 3-18s kids media behavior by preference, time spent, frequency, and reach for each media type and platform.

The tool is powered by surveying 7,380 kids per week across 18 regions.

The latest version of the tool is released in time for brands Q3/Q4 planning, which sees up to three-quarters (equivalent to $3.2bn) spent around the Christmas and Holiday season.

Nick Richardson, Founder & CEO, The Insights Family® comments,

“The speed of change in the media consumption of kids, tweens and teens is quite incredible. Our remarkable team of researchers, developers, and data scientists continue to collaborate with some of the world’s biggest brands, media owners, and agencies to enable them to reach, engage and drive ROI with their campaigns”

The Insights Family® Media Planning Playbook – also released today – is the first of its kind and is designed to provide brands and agencies with an update of the key trends including latest viewing habits, the power of a Metaverse and family gaming. The Playbook also provides an understanding of the end-to-end campaign process, and how insights have to play in maximising ROI this Christmas.

To download The Insights Family® Media Planning Playbook visit:  


For all media enquiries please contact Victoriya Holland 

Tel: +44 161 528 7982


Notes to Editors

The Insights Family® is the global leader in kids, parents, and family market intelligence, providing real-time data on their attitudes, behavior, and consumption patterns.

Kids Insights™ surveys 7,380 children every week aged 3-18 (383,760 per year). Parents Insights™ surveys more than 3,600 parents of children between the ages of 1 and 16 every week.

Both services operate in 18 countries across five continents and in total survey more than 383,760 kids and 187,200 parents a year. Currently, the company interviews a new family member somewhere in the world every minute.

Kids Insights™ and Parents Insights™ operates in Australia, Brazil, Canada, China, France, Germany, India, Indonesia, Italy, Poland, Japan, Mexico, the Philippines, Russia, South Korea, Spain, UK, and the US. 

Clients include Amazon, BBC, Danone, Disney, F1, Google, Havas, Initiative, Kraft, LEGO, Mattel, McDonald’s, MediaCom, Nintendo, OMD, PBS, PepsiCo, Pokémon, Starcom, Viacom, Warner Bros and Wavemaker.


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