Direct Response Television – Why Toy Retailers Love DRTV


Direct Response Television is one of those phenomenons that are an unavoidable part of modern life for anyone who watches television.  Yet, few of us know much about the nuts and bolts of actually preparing and running one not to mention whether it is something that makes sense for our products.  That is why I asked Robert Yusim, the leading expert on direct response in the toy category, to write a blog about it.

Rob began his career working directly with Raymond Kives one of the founders of K-Tel and Quality Dino Entertainment. In 2006 Rob crossed over into the toy category and started Spin Direct, Spin Master Ltd's DRTV division, with the launches of Rocket Fishing Rod, Moon Sand, Storm Launcher and Reflex Heli. Over the past 5 years Rob has launched or licensed over 100 toy product campaigns in the US, Canada and UK. In 2010 Rob launched Product Counsel to provide complete turnkey DRTV services to clients in the toy industry.  

Often when I meet with a toy company for the first time, the one question that comes up most often is, “How do retailers react to DRTV on products that will eventually be sold at retail?”. ImagesMany toy companies have an impression that if product is being sold directly to consumers, that retailers will not approve. On the surface, that would be a reasonable assumption because it would appear that DRTV sales would take revenue away from the retailers. BUT toy retailers love DRTV…Let me explain why.

1)   Running DRTV means Advertising starts Early – Lets say a product or brand has a Fall 2012 set and will be on shelf sometime in August or September. With a conventional/traditional media strategy, a toy company would begin advertising up to 10 weeks after retail set (in October) to drive velocity for the holidays. Conversely, with a DRTV Strategy, the plan would be to go on air a minimum of 4 weeks before the retail set.  Toy companies can’t afford to go on air early with traditional media but with it’s much lower media costs and the opportunity to generate significant revenues to subsidize or offset costs, DRTV allows the marketer to get a head start to generate awareness before the product sets at retail. 

2)   DRTV Creates Pent Up Demand, Instant Velocity & Uplift – Running DRTV before the retail set will create mass awareness and pent up demand. Its widely accepted that only up to 10% of consumers are comfortable giving up their credit card numbers for purchasing via DRTV. Therefore, over 90% of people who buy DRTV advertised products, buy those products at retail. Running DRTV will develop early demand and grow the pie by driving more consumers to the stores searching for the product and generating, potentially massive demand and uplift. Products that perform well can generate 500%+ Uplift. Managed properly, DRTV will generate instant velocity when the product hits the shelves and will increase the baseline of POS sales in August & September (instead of October when traditional advertising would launch).

3)   The Results – With DRTV running in advance of retail, vendors will significantly reduce the risks of having purchase orders cut/cancelled or related skus de-listed. Most importantly to toy retailers, early velocity in August will provide for early reads and the time to re-forecast and replenish for the coming holiday season. The results… increased sales & incremental revenue at the most important time of the year, plus the opportunity to increase space on the shelf in future seasons.  

Toy Retailers love DRTV because it drives traffic, velocity & Uplift. Toy companies that have the right type of product and a budget to advertise should consider the DRTV Strategy for gaining early awareness, pent up demand, velocity and uplift. 

In the coming weeks, I will introduce a number of topics in the DRTV channel relating to the toy industry. If you have any questions feel free to contact me directly by phone – 204 977 6102 or by email to: © 2011


One thought

  1. Setting up a DRTV campaign before your product comes out seems to give the team working on It time to develop a specific team and figuring out the target audience and regions. Thanks for sharing.

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